To add splits, select any of the three options in the warp menu - crosswise, horizontally or vertically. Grid subdivision can be done via the new warp options menu.Īlternatively, it is possible to add individually placed splits which would allow to have greater detail only where needed. You can evenly subdivide the grid as a whole, but keep in mind that if you had previously moved the vertices, they will be reset to their original positions. This will allow to edit existing vertices of the grid. To go into grid edit mode, you can either use the newly added warp menu, or the shortcut SHIFT + V. Once the global placement of the image is done, it is also possible to edit the warp grid itself for greater precision and flexibility. However you can temporarily and quickly override the surface tool by maintaining CTRL which allows you to move the selected point in any direction, not just on the surface. When switching to Edit vertices mode, the Surface tool is also the default selection and it snaps vertex movement to the surface of your mesh. To return to the Surface tool, use shortcut SHIFT + W. However you can always switch to any of the other manipulators and adjust its translation (shortcut W), rotation (shortcut E) or scale (shortcut R). This allows you to move the image so it remains on the surface of your mesh at all times. When the new Warp layer is created, you will see that the Surface tool is automatically selected.